ANIMATION PROCESS BLOCKING AND ANIMATION
BLOCKING:
I wanted to start testing how far and how well the layering method would work on this one… so I decided to work only on about 40-50 frames and try to finish it up… at the same time I was experimenting on the settings… rendering quality… so I could think and try to imagine how it would look as a final product or final “drawings” for the whole shot. Here are the examples:
When I started to go further on the lipsync, I realized that I couldn’t push as much the mouth shapes with this technique… so I started a clean slate in the lipsync and with the help of Flipbook and Jason Ryan’s lipsync webinar I had this done in about 30 minutes:
I think it looked waaaay better than the versions before… so I went back to my shot and polished this up until I have something I was happy with:
At the end after having this 40-50 frames “done” in the layering method… it took a lot of brain power and concentration to really see what I was animating and not getting distracted for the rest… I realized that I could get a bit lost in the performance on the whole clip and my acting pattern could suffer because of this… so I decided to have a complete rough blocking of the main idea of the shot:
The rest of the process was similar to the many pose to pose or layering tutorials on the web, so I just had my important key poses and expressions down and started working in small chunks until the end… and of course after switching from stepped to flat splines, I went back to the layering method… working my way up from the root to the face :)
After a few notes I got from friends and animators, I changed a few things and this is what I can call “the final version”:
Well… that’s all I can say about my animation process on this shot.. it was pretty fun and challenging for me to present it to the spline doctors, and I want to thank all of them and all my friends for the kind feedback! :)
I hope this was helpful.